Tailoring In-Game Systems for Global Appeal
Tailoring In-Game Systems for Global Appeal Feb 29

Tailoring In-Game Systems for Global Appeal

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Tailoring In-Game Systems for Global Appeal

Recognizing the diverse tastes and preferences of players worldwide, NCSOFT embarked on a journey to tailor various in-game systems in Throne and Liberty. The first milestones in this global odyssey included a closed beta testing phase in May, followed by a pilot test in an overseas market in September, conducted in collaboration with Amazon Games. The feedback garnered from this extensive testing period became the compass guiding NCSOFT to revamp TL's systems, aligning them with the standards and preferences of a global player base.

Revamping the Combat System for a Dynamic Experience

One of the significant adjustments based on player feedback involved a comprehensive revamp of TL's combat system. To cater to the preferences of North American and European users, the automatic hunting and automatic movement system were jettisoned, making way for a more dynamic and engaging combat experience. This overhaul has transformed the combat dynamics, allowing characters to attack while on the move, injecting a new level of agility into the gameplay.

A noteworthy addition to the combat system is the introduction of a non-targeting skill, empowering players to hit specific points rather than designating a particular character or monster. This strategic enhancement adds depth to the gameplay, fostering a more immersive and skill-based experience. The weapon combination system, enabling players to equip and use two types of weapons, has also undergone enhancements, providing players with a diverse array of combat styles based on their preferences and control proficiency.

Unique Business Model: The Battle Pass-Centered Approach

In a landscape where MMORPGs experiment with various business models, NCSOFT has opted for a distinctive path for Throne and Liberty. The game will utilize a battle pass system as its primary business model, allowing players to progress through gameplay by leveling up, completing daily or weekly tasks, and earning various cosmetic items and in-game currency rewards. PD Ahn Jong-wook assures the gaming community that the focus on the battle pass-centered approach is unwavering and central to the game's identity. If you want to buy MMoexp Throne and Liberty Lucent please visit https://www.mmoexp.com/Throne-and-liberty/Lucent.html.

02/29/24 - 12:00 Start date
03/01/24 - 12:00 End date
uk
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