I really liked the dribbling more, seemed like it had been harder to NBA MT Coins junk one move together a bundle and simpler to chain unique moves more smoothly, I think as we get more accustomed to the dribbling it might be a whole lot better than 2k20.
There's no sizeups, and also the dribbling feels anything but smooth, it feels like it's RNG. I really don't know how it progressively gets worse and worse year after year. The dribbling just feels as though it has a minimal ability gap, and all the higher skilled moves (18 half spin, walkback combos( etc) all look clunky and uncomfortable. Like in 19 or 17 that the maximum skill moves , and it felt like you had full control over your player.
You can not have a considerable skill gap with sizeups that a movie of the stick the match will do for you. Its fun as it's simple to use and easy to chain. Realistic dribbling is the way it needs to go for a legitimate skill limit to come. The same as in real life the game needs to be able to divide the Kyrie's from the Pat Bevs in relation to hitting that it has to do besides simply locking out animations for low ball control and just producing high ball control just have quicker dribbling.
A match with sizeups that automatically place the pace of Buy NBA 2K Coins a movement will be a lot easier to use rather than a game in which you're required to create your own speed and use that to your advantage. The sport needs to divide the Kyries in the Klay Thompsons in terms of dribbling and 2k20 is a step in the right direction in regards to making players set their own pace with their moves.