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Yes, it's hard to believe, as only on servers that allow pvp the balance is heavily tilted toward the horde in all regions. Blood elves are 1. "Pretty" 2. Horde, where there is no need to fight with other races 3. They have better racials than Draenei (their Alliance counterpart). People will of course play them. They were designed to shift the populace towards horde.
In the modern world, racials have become not that important except if you're super playing for 0.5%. It was likely to be referring to the fact that alliance players feel constantly shafted by the lore (taking more losses than Horde and the like).
A lot of the player base also horde since that's what the majority of the biggest guilds that raid (unless you're oceanic which weirdly is the other way around).
Meta > Friends > Lore. You can make whatever excuse you want for the faction you choose But the truth is that players were following the meta, and one faction had a superior advantage in PvP. If they had disabled the racial abilities of factions in PvP prior to when the game was released to ensure that the imbalance wouldn't been nearly as bad.
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