Dark and Darker - Selling Loot To The Collector

In general, the 'meta' combination seems to be Poisoned Weapon and Stealth, but this can vary depending on what the Rogue player's goals are. If they're trying to loot as much as possible and get out quickly, then Lockpick Expert and Creep may be the best combinatio

Hidden Pockets: A more niche option, but has a lot of Dark And Darker Gold utility against more experienced opponents. Basically, any potions that a player is carrying can be seen on their belt, and these things glow bright red, blue, or white depending on the Potion. 

Ambush/Backstab: Technically two different Perk choices, but they're about equally as useful, and absolutely don't need to be equipped at the same time, so players can take their pick between one or the other. Dark and Darker - Selling Loot To The Collector

In general, the 'meta' combination seems to be Poisoned Weapon and Stealth, but this can vary depending on what the Rogue player's goals are. If they're trying to loot as much as possible and get out quickly, then Lockpick Expert and Creep may be the best combination. It all depends on the situation.

The squishier classes in Dark and Darker really do have fewer options when it comes to Armor. While Fighters and Clerics seem to have at least a handful of Armor options dedicated to them, there are only a few items tied specifically to the Rogue:

Outside of these specified pieces, Rogues generally just want to look for any non-class-specific Armor piece that doesn't hamper their movement speed at all.

Dark and Darker - Rogue In Loading Lobby In Ironmace Presskit Images

Armor and Weapon options are absolutely where the Rogue is the most boring. While other classes like the Fighter or Barbarian have all these diverse Weapon options, almost all of Dark And Darker Gold for sale Rogues use daggers. 


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