It could be OSRS gold which I would not recommend for past 2009-2011. It wasn't worth it to me once EoC was added and if the paradigm didn't change with OSRS it would not even even be thought of. There's OSRS mobile, which could have really made a difference a long time ago and still makes a small difference for me when I'm doing things from my PC. This is because I don't believe the mobile device to be as a suitable platform for an MMO.
The screen is small , and actions are taken using thumbs to press and slide across a transparent membrane which is different from plastic keys and mice at a pc where most all other MMOs are considered. OR it is possible to play OSRS in its proper form as it's being debated on its subreddit that is thought to be the most superior version. There's also an argument on enhancement in the media that the game plays in. This is the client that one uses. Does the paradigm of the question be the same if there were no mods for clients were permitted? Here's what I believe are the main factors that contribute to the nowadays appeal for OSRS.
The game is not resource-intensive which means I'm able to play on an uncooked potato and still be having fun with different content. I could also make use of third party clients and run the game with better graphics capabilities, as well as all the other features that the official client doesn't offer. The community is established and has been there for a long time and it is aware of what it used to be like and how it's become better and worse over the years. The thing that was what made RuneScape an MMORPG to me was the trading in Varrock west bank as well as clan wars. Nostalgia. There are plenty of resources outside that you could utilize in conjunction with the game because anyone who plays it on their first try will be unable to grasp it. The combat is simple to master and can lead to a far higher ceiling.
The final part is items and loot. Players are given all the bank space they could ever require. Even recently with how the cheap OSRS gold was updated to allow for even more space, players have had access to a vast amount of storage space for their possessions following the tutorial. The space available for inventory hasn't changed and it's not required to be changed. The sign of dedication could be displayed through the items players have accumulated, such as additional equipment acquired through quests, abilities, collections or any other challenge. Fashion. These factors are thought of in relation to other MMOs and quite honestly when I tried to describe the reasons I thought of this game fifteen years ago it would be because of the method for increasing skill levels, in addition to all the other stuff. At present, I'm just trying to go to the top and test the other awesome items in the process. You can take this answer however you like.