Geometry Dash: Interesting information

To date, the official version of Geometry Dash has a total of 26 levels.

In geometry dash, the player's task is to control an object of any shape (square, ball, ship, arrow, UFO, spider, ...) and must overcome a series of different obstacles such as saw-shaped gears, walls and spikes by navigating the main block to the destination without being destroyed.

To date, the official version of Geometry Dash has a total of 26 levels. One of its most notable features is the ability to allow players to create and share their own versions of the game. Therefore, it is not surprising that there have been about 95 million versions of the game created with a variety of different difficulty levels and have been warmly received by players. The levels created by other gamers can be integrated directly into the main part with features such as Gauntlet, Map Pack, Daily Level, List and Weekly Demon.

In addition, this game also has an extremely diverse currency system such as mysterious coins, stars, user-generated coins, diamonds and energy balls. By completing levels (official or created by gamers), performing tasks, opening chests... you can earn them very easily. Then, you will be able to use them to buy/upgrade your favorite icons and colors.

Gameplay

Geometry Dash is a multi-platform and multi-device game. Users can fully experience it through phones, tablets, PCs, etc. With each device, users will have different ways of controlling.

In the game, players will control a main icon through pressing and holding operations to overcome levels to complete the goal of reaching the end point. If you accidentally hit any obstacles, you will have to play that level again. However, if you are experiencing the practice mode (where there are green diamond-shaped checkpoints), you will be revived at the nearest checkpoint when you die. Gamers should take advantage of this practice mode to learn the structure of that level before participating in the official game. In some cases, the rhythm and timing of the music will affect your gameplay in that level.

Players will experience many icons with different shapes. Each shape will have its own way of moving. In the game, there will be portals to transform these icons. Specifically, these portals will appear on the path of the icon and allow them to transform from reversing gravity to changing size and even changing the speed of movement. In addition, circles and pads that help the icon bounce will also appear to diversify the movement of these icons.


Alfred Walters

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